The story for the PC, PS3, Wii and Xbox 360 focuses on the initial battles of World War II in the Pacific and Eastern Europe involving the United States, the Empire of Japan, the Soviet Union, and Nazi Germany. It is told from the perspectives of a Marine Raider and a Red Army soldier and is based on several historical battles, including the Makin Island raid, the Battle of Stalingrad, the Battle of Peleliu, the Battle of the Seelow Heights, the Battle of Okinawa, and the Battle of Berlin. The multiplayer portion of the game contains various game modes and a leveling system that allows the player to unlock additional weapons and rewards as they progress, which was originally implemented in Call of Duty 4. A new feature to the Call of Duty series is the cooperative mode, which can support up to four players online and two offline.
The game was the second best-selling game for November 2008 in the United States selling over 1.41 million units, and sold twice as many units in the UK in its first week compared to Call of Duty 4, becoming the third fastest-selling video game in the UK. It received a mixture of reviews. Some criticized the game for returning to World War II and not building upon Call of Duty 4, whereas others praised its portrayal of the gritty, dark side of the war. It was also criticized for jumping years ahead during the plot, but was also praised for the new co-operative mode introduced

Call of Duty World at War System Requirements
This page is a listing of the official system requirements for the PC version of Call of Duty World at War, a first-person shooter developed by Treyarch Corporation. The game returns the franchise back to its roots in World War II and marks the first time the series has featured co-op for up to four-player in campaign mode. Another first is the incorporation of a zombie survival mode, which becomes unlocked after players complete the game.
Size: 499.2MB
Downloads
Size: 499.2MB
Downloads
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