Thursday, June 18, 2009

Blitzkrieg Burning Horizon

Blitzkrieg is a real-time tactics computer game based on the events of World War II. The game allows players to assume the role of commanding officer during the battles of World War II that occurred in Europe and North Africa. Each country has its respective historically correct military units. Similar to the Sudden Strike games Blitzkrieg focuses on battles rather than real-time strategy aspects like base building.

This game, and several sequels, all use the Starforce copy protection system. Blitzkrieg Anthology does not appear to use Starforce.

Graphics deliver realistic 3-D rendered isometric terrain and details include seasons, climatic zones and weather conditions which can affect game play. Blood is present although it can be deactivated. The game features over 350 different units and objects. The player has the ability to build pontoon bridges, dig trenches, lay mines, resupply and repair units or call in air support but there are no resources. Virtually everything can be destroyed including buildings and bridges. Forests can be flattened by tanks or artillery. Each unit of a respective nation speaks its own language, adding immensely to the immersion.

The game shipped with a mission and resource editors for users to create their own units and maps.

Hardware Requirements

Windows 98/Me/2000/XP; Directx 8.1; Pentium III 450 MHZ; 64 MB RAM; AGP Graphic 3D accelerator with 16 MB RAM and T&L support; Monitor supporting 800x600 resolution; 4x CD-ROM; Sound card; Internet Explorer 5.0 or higher

game download

password: desperadosS @Warez-bb.org

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