Coming out of left field straight from Poland just eight months ago, Painkiller was an awesome surprise in what's turned out to be a great year for high-quality shooters. With its wildly varied environments, impressive physics, huge cast of creatures, creative weapon design, and a focus on pure action over exposition, it was both a throwback and a hair-raising step forward in relentless intensity. Battle out of Hell, the game's official expansion pack, doesn't mess around with the winning formula. It features 10 new levels (each with an original set of enemies and an unlockable tarot card), two new weapons, and some new multiplayer modes and maps. While some of the new levels match the quality of the original, roughly half of them feel like content that simply didn't pass muster the first time around. And now that the game's novelty has worn off a little, some of its design and technical flaws have become more glaring. It's still an impressive ride; it's just somewhat more sporadic than the original.
The game does get off to a terrific start. The first level is a variation on the original's creepy asylum level. This new one, which takes place in an abandoned orphanage, is even better. The ambient soundtrack of clanks, whooshes, and children's voices, combined with the army of little corpses that dog your every step, give it a nearly perfect haunted house atmosphere. There's even a nice homage to an eerie scene from The Changeling. The second level, set in a satanic theme park, continues the expansion's winning streak. It's visually striking, frenetic, and it features an action sequence that gives new meaning to the observation that heavily scripted shooters are turning into amusement park rides.
After these two levels, which are as good as anything in the original, things begin to slide gently downhill. There are a couple of other decent levels, like the one that takes place in a zombie-infested city. This level looks spectacular and makes good use of the physics engine with some car-tossing mayhem. Another level, set in war-torn, and, yes, zombie-infested, Leningrad, is equally intense. But for the most part, much of the rest of the game is kind of bland. Two levels take place in virtually identical-looking caves. Since one of the pleasures of the original was how visually different the levels were from one another, it's a disappointment that these two are not only virtually indistinguishable, but also placed one right after the other. Another of the 10 levels is only available on the Nightmare difficulty. Though, calling it a level may be giving it too much credit, since it's really just a square room with a monster (recycled from the zombie city level) stomping around in it.
Hardware RequirementsWindows® 98SE/ME/2000/XP Processor: 1.5 GHz CPU (2.4 GHz Recommended) RAM: 384 MB RAM (512 MB Recommended) CD-ROM: 4x CD-ROM Drive Video Card: 64 MB DirectX® 7 Video Card (NVIDIA GeForce2 GTS or better), 128 MB DirectX 9 Recommended (GeForce 5700 or better) Processor: DirectX® 8.1b or better Compatible Sound Card.
Download
http://www.netload.in/dateinxz0O0RTwh/PK_1.iso.001.htm http://www.netload.in/dateiDbYEiWcCYF/PK_1.iso.002.htm http://www.netload.in/dateiPnfpu5jcYp/PK_1.iso.003.htm http://www.netload.in/dateiFG1R8pBPqA/PK_1.iso.004.htm http://www.netload.in/dateivV5Mlm4YLd/PK_1.iso.005.htm http://www.netload.in/dateit1ffWmIvQh/PK_1.iso.006.htm http://www.netload.in/dateipqIXHfgPFX/PK_1.iso.007.htm http://www.netload.in/datei35QTVA7ETE/PK_2.iso.001.htm http://www.netload.in/dateiGvxeRAWixw/PK_2.iso.002.htm http://www.netload.in/dateiSb33sKg2D9/PK_2.iso.003.htm http://www.netload.in/dateiVfUyf0zNcS/PK_2.iso.004.htm http://www.netload.in/dateirvpeNbfhEt/PK_2.iso.005.htm http://www.netload.in/dateikxYBs1pR5W/PK_2.iso.006.htm http://www.netload.in/dateiZxuRR0nnJY/PK_2.iso.007.htm
0 comments:
Post a Comment
Hi, friends please feel free to leave your comments and suggestions!