It must take a lot of work to make a squad-based action game. On top of having to deliver all the core spects that any shooter should have--things like responsive gameplay and great graphics and sound--a game designer workingwith squad-style gameplay also has to worry a lot about artificial intelligence. All it takes is a smattering of instances where a player's AI squadmates get stuck on a wall or take an inefficient path around a few obstacles to really shatter the illusion of working with a team and turn the game into a drone-babysitting simulation. Freedom Fighters, the new game from the developers of last year's great Hitman 2: Silent Assassin, deftly avoids the many pitfalls of AI squad tactics, and this, combined with great control, mission design, and presentation, makes for a truly fantastic game.
Freedom Fighters is a third-person shooter, in which the player navigates through the streets of New York while fighting the Soviet forces. The game also contains squad-based elements, having a charisma meter. The player gains charisma by performing heroic deeds in the resistance movement against the invading forces, like capturing a base or destroying vital supplies. The more charisma that is gained, the more squadmates the character can recruit, including leaderless guerrillas and wounded Russian soldiers, up to a maximum of twelve.
Freedom Fighters uses a simple method of controlling recruits in battle. In the game, the player can command recruits by giving them simple orders such as "follow", "attack", and "defend", but in most situations, they take care of themselves. Given the terrain of New York City after the initial invasion, the Resistance usually stations its soldiers in covered positions like craters and buildings.
Freedom Fighters uses a simple method of controlling recruits in battle. In the game, the player can command recruits by giving them simple orders such as "follow", "attack", and "defend", but in most situations, they take care of themselves. Given the terrain of New York City after the initial invasion, the Resistance usually stations its soldiers in covered positions like craters and buildings.
Tech Info:
Publisher: EA Games
Developer: Io Interactive
Genre: Modern Tactical Shooter
Release Date: Oct 1, 2003 (more)
ESRB: TEEN
ESRB Descriptors: Violence
Minimum System Requirements:
System: PIII 733 or equivalent
RAM: 128 MB
Video Memory: 32 MB
Hard Drive Space: 650 MB
Publisher: EA Games
Developer: Io Interactive
Genre: Modern Tactical Shooter
Release Date: Oct 1, 2003 (more)
ESRB: TEEN
ESRB Descriptors: Violence
Minimum System Requirements:
System: PIII 733 or equivalent
RAM: 128 MB
Video Memory: 32 MB
Hard Drive Space: 650 MB
http://hotfile.com/dl/39674432/c539bdc/Freedom_Fighters_By_Joker_www.mewarez.org.rar.html

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