The city is not without risk, as wars all strategy Updated 2 hours, 23 minutes ago
War politics like risk but not Have the same level strategy game about imperialism? Taking over the city after city Hexagon once war is used frequently, and ideas, so little is given about why you won or lost that unrelated strategies help not sure you are at high enough levels and stocked up with inspiration, it still. Fun but far from satisfying
The ultimate goal in the wars of the City is taking over each of the major cities in the world, from London. Each city is divided into a series of hexagons, and to take control over each section you will need to fight for Battle in the wars he. City is entirely simulated, so that you can simply click a tile hexadecimal to see who you're against it, comparing the level of experience and drives and then decide whether or not to fight. If the fight, in a few seconds you will find out if you won or lost and how much. That's how it goes for most of the tiles, but you'll also encounter "dictators," foes stronger that need to be removed from power, so to speak.
City Wars
And this is one of the more frustrating aspects of the game. Unlike the regular enemies do not know anything of dictators. Their level of experience, as they are in possession of all secret. As well, if you have won, but if you cannot defeat a dictator and wonder why it is very annoying. I spent nearly as much time beating final dictator in London, as I did, by clearing the map, all of which together with the rest, and I still don't know what it was I wrong all the time.
In addition, the game portion of the city's conquest, there is also a part of the city, the building. And it is quite normal stuff. You can create different businesses and homes, which dole letting money every so often. Sometimes, only to find its fill-in sections up flames, urban, which occurs when another player attacks you. This is also, if you're using, which is located in the Barracks, where troops have been trained before they are used in combat.
City Wars
Social elements are quite rare. You can visit friends "determine" random broken buildings in their place, and sometimes, your site will be attacked with a random stranger who can then attack in the wild, but that's about all that is with him.
In spite of its simplicity and occasionally frustrating battles, wars of the city is surprisingly engaging. Even if it doesn't take all that much thought or skill to win battles and constantly start taking part in the world, is still a fun distraction. But it doesn't have that same level of satisfaction that make other strategy games. Taking over a city feels more like a fatality than anything else, which makes a touch less sweet.
Pros:
Charming visuals and catchy soundtrack. Large world map to conquer. Plenty of unique units to train and use.
Cons:
Not enough strategy involved/combat feels too automatic. Boss battles can be frustrating.
0 comments:
Post a Comment
Hi, friends please feel free to leave your comments and suggestions!